Made a pencil stand out of a card board. And decorated it with the same watercolor toothbrush technique.
After seeing a video on Facebook, couldn’t resist of trying this toothbrush splattering technique. Seemed easy but nice looking for stars, trees etc. The starry sky is somewhat copy of the image I saw on Facebook. The cherry tree is just another try with technique, which actually didn’t go as expected.
This is the first time I tried charcoal drawing. Really loved the media after the first painting of dog. Used Bold, Medium and Hard Apsara Charcoal Pencil on Art notebook for Dog and Elephants painting.
Saw some colorful chalks in super market today and reminded me of chalk carvings I used to do long back in college. A friend of mine had named it Chalkakriti in those days. Followings are my old works.
Toadler is a casual game for kids made for Android. It is developed using Unity 5.
An ant simulator game. My first Unity 5 project for playing with new free Unity 5 features a little bit. This work features mostly image effects, GI and physics. Although most of the assets are not made by me.
Had made few origami birds in last few days and hanged them on wall in my room. They looked pretty, so took a photo.
This app lets you simulate Rubik’s cube puzzle in your own phone. It is made using Unity Game Engine. This small app was my first mobile app project in unity.
God Ray or Sun Shaft or any kind of Volumetric Light is a very common effect in any realistic scene. Unity 5 comes with a image effect for sun shafts. Which creates dynamic sun shafts from position of sun to viewer’s direction. But in some cases volumetric lighting is required. For example an open window in a dark … More Volumetric Light using Particles in Unity
After using blender massively for Ramayana, took some liking to the software. So made some models and rendered them.